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Grade 6 Coding Curriculum: Writing Efficient Code
Video overview about coding.
Video overview covering the concepts of Repeating Events.
Grade Six: Writing Efficient Code
By the end of this unit, students will be able to:
Write, read, alter, and execute efficient code, including code that involves conditional statements and other control structures (repeating, concurrent, and nested events)
Students discuss and write the instructions for situations involving nested events.
Students identify conditional statements in their daily lives and write examples based on a pixelated portrait that they create.
Students will learn the meaning of the word efficiency and apply this knowledge to write strategies to make tasks more efficient.
Students will learn the concept of indexing through a game of identifying a mystery card
Students will learn about several methods of sorting information and compare the efficiency of these methods.
Students will consolidate their understanding of the concept of indexing by creating a game that uses yes-or-no questions to guess a mystery item.
Students apply their coding knowledge to animate a story on Scratch
Video for applying lessons learned on Scratch.
Created by a Teacher and Coder
Together, Ace and Emily teamed up to make a practical guide for Ontario teachers to deliver quality coding lessons to students.

Hi, I'm Ace!
I am a UofT Computer Science graduate and have over 10 years of professional programming experience at IBM, TD Bank and Loyalty One. I will teach you coding concepts from the new Ontario curriculum using simple, real life examples.

Hi, I'm Emily!
I'm an Ontario primary teacher with over 8 years of teaching experience and a Masters of Education. I was lost with the new coding curriculum, then Ace taught me the concepts and we teamed up to create a practical guide.
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